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Tending: A Game of Devotion

Somewhere in the world, a holy place waits for your arrival. 

Pilgrims come, give themselves to it for a time, and leave again. You won’t be there long, in the scheme of things.

But your time there will alter it, and you.

What is Tending?

Tending is a mixed media journalling game where you take the role of a devotee at a holy site. Over a span of seasons you'll carry out sacred work, seek the divine, and change everything in the process.

The game invites you to create a fantasy religion inspired by elements of nature, and to then explore how time, events, and individuals shape the practice and meaning of that religion. It also invites you to write, draw, cut and paste, and to  make your own rules. You can treat it as a one-off experience, use it for worldbuilding, or slot it into an existing campaign.

The core rules were written for solo play, but the game also includes suggested approaches for group and epistolary play.

What's included?

The full game, at 70 pages, contains:

- 12 Sources to inspire your religion, 6 of them by guest contributors, as well as guidance for making your own
- Instructions for creating your holy site, creating a calendar and festivals, and seeking divine revelations
- 4 choices of devotional works (Building, Garden, Text and Kitchen), each with its own set of prompts and rules to generate writing and art
- 52 card-based Event prompts to shape your play
- Guidance for expanding the game to include more players
- Collaged illustrations throughout

What will I need?

As well as the game book, you'll need:

- A few six-sided dice
- A standard pack of playing cards
- Writing and drawing materials
- Optional: extra paper, magazines or other materials to cut up, scissors and glue

If you're playing with the printed PDF or with the physical edition, there is some space provided to write/draw/collage, but an extra notebook might be helpful if you think you might want to write or draw a lot.

Examples of play

A collage and notes generated during the 'Building' route:


A manuscript page generated via the 'Text' route:

A page showing a round of play during the 'Garden' route:

Press & hype

The initial funding period for Tending ran during Zine Month/ZIMO 2022, a new community crowdfunding event run by and for indie ttrpg creators. 110 amazing backers  ensured I could fund this game in both digital and print.

Tending was one of Plus One Exp's top 10 most anticipated projects of ZIMO 2022! 


Tending has featured in:

Thank you!

If you pick up the game and enjoy it, please consider leaving a rating!

I'd love to know what you think or to see or hear about what you come up with during play! I'm happy to answer any questions too. Leave a comment below or get in touch with me on twitter or cohost

Purchase

Buy Now£10.00 GBP or more

In order to download this game you must purchase it at or above the minimum price of £10 GBP. You will get access to the following files:

Tending full game.pdf 26 MB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copy

If the game's price is a barrier, you're welcome to grab it for free here. Every purchase adds an additional free community copy to the pile.

Physical copy!

A physical version of Tending! 

Physical copy + collage pack!

A physical version of Tending, PLUS a pack of collage materials that I'll put together especially for use with the game. Limited to 50 copies.

Download demo

Download
Tending demo version 1.2 MB

Development log

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Comments

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oh my god of arepo...

This game is so beautiful, and even though I was reading it for research I very quickly wanted to figure out a proper afternoon to sit down with a pile of old magazines and play it. The visual design is gorgeous and an immediate enticement to become engrossed in collage, and the guidance (imo) manages to strike a difficult balance seemingly effortlessly, feeling complete, supportive and inspiring without feeling constrictive, overwhelming or needlessly arbitrary. Both the experience and the physical artefact at the end are so appealing. The different Works you can devote yourself to during your character's stay at their sacred place read as fun little games in their own right - especially the Text Work, which absolutely could be its own enthralling game, while looking completely at home in this larger mechanical setting. I hope I'll find time to print and play this lovely game, I'm so glad I stumbled on it!

Incredibly well-made game. The layout and prompts are top-tier. Best creative experience I've had in a while. 

(+1)

A beautiful, thought provoking game. I'm currently playing through and enjoying how thoughtful each process and part of the gameflow is. I especially love the encouraging of craft and collage, it really adds another layer to the experience. This has quickly become one of my favourite indie games. <3 

(+1)

Wow!!! Fell in love with the game while reading the description, I can't wait to play it! Any chance there will be more of the community copies in the future? I can't afford it right now because it'd be too expensive for me in BRL. Thank you and have a sweet day <3 

hello! just about to add a batch!

(+1)

I love everything about this game and will be watching for community copies.  My classroom setup is currently sucking all my free funds and then some.  🤷🏼‍♀️

topped up :)

Oh, thank you! I got one.  🤩

I am looking forward to my first run through i’d this game ~ but i’m not sure what’s meant by Evocation section.  

hello! on each Source page there is a section called 'Evocation', with a list of words/phrases.

I hope you enjoy, and thank you for picking up the game!

(+1)

I finally sat down to play the game! this game gave me so many feels that I cried a little! (good tears!) this is a beautiful game. I can't wait to play the full game.

ahh, thank you! this really means a lot to hear <3

an update! I have finally sat down to play the full game--the zine version. wow. this game really dug deep. I really felt creative flow while playing. I enjoyed the four different game mechanics/mini-games (not sure what to call them). I went outside my comfort zone and actually sat down to make the collages--and I am SO glad I did. I feel more excited about making art than I have in years! what's especially neat about this game is that the Source theme really changes the dynamic of the sacred site you create, so this game still maintains replay-ability. I've been recommending this game to friends of various faiths and been getting a lot of "!!!!" reactions :D but you can totally play this game no matter your religious background. it's just a really nice way to connection to a sacred vibe, however someone might interpret that in the game or in their own lives.

(also, thank you tori for the collage supplies. that really helped! I also picked up the extra Source booklet, which had lots of creative unique options that I never would've thought of.)

thank you so much for taking the time to come back and share! I can't tell you how happy it makes me that the game was a meaningful creative experience for you!! <3

(+3)

about to start this, literally SO SO SO SO excited!! the concept appeals to me so much. the art design - the collages, the text placement and fonts, it's all just,,,, mwah

(+2)

omg thank you so much for your kind words! I really hope you enjoy your time with it!!