Final 48 hours of funding + final stretch goal!


What a couple of weeks it's been! It feels surreal to be coming into the final 48 hours of this funding campaign, and even more so to be doing so 137% funded.

I'm really pleased to have met my first stretch goal, too – I've started sketching some concepts for the extra art sheets I'll be making, and can't wait to share progress on that front. With two days left to go, a couple of extra hundred to fund the second and final stretch goal – to pay for guest content – feels ambitious but possible, so I'm really hoping we can get there! If you'd like to see it reached, here are a few ways you can help:

  • Leave a rating or review
  • Share a link to the funding page on your social media, and/or tell your gaming friends about it
  • If you've read or played the early access version and enjoyed it, please consider posting about it somewhere!

After the Zine Month funding campaign for Tending ends on 25th February, I'll be taking a much needed 2-week break from both day job and creative work. I'll be back mid-March, and will share another update with a rough production timeline then.

This has been a really educational experience as well as an encouraging one – there's so much I've learned by just taking the plunge. I'm looking forward to sharing more about the process, both on the creative and production fronts. And as ever, I'm open to questions and thoughts if you have them!

Thank you so so much, once again, for helping realise this project! I am so excited to be making this game for you!

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